Use billiard instead of stdlib multiprocessing
This circumvents a few celery-related issues, and is consistent with
what the rest of the codebase does.
stdlib multiprocessing is not able to spawn children from daemonic
processes, and even says so plainly if you try:
AssertionError: daemonic processes are not allowed to have children
This is incompatible with the SWH infrastructure which needs to do this
exactly. Fortunately, we're already using billiard and celery. I'm
assuming that there could be other blocking or annoying differences
between stdlib and billiard, but we will save ourselves the trouble of
finding out.